This is my latest on going project, inspired by Maori designs, I am using some new approaches for texturing and modeling, utilizing mostly Decimation on the models as a tool to create cool patterns, at the same time i use different topological masking (mask by cavity, smoothness and peaks and valleys) for the poly paint. next step is to use Substance package to texture it. I still needs more asset for the env, which are coming soon ! 

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